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Embark Studios ABAnsök senast 27 mars

Senior Gameplay Engineer - ARC Raiders

Stockholm·Gameplay programmer

As a Senior Gameplay Engineer at Embark, you will work on ARC Raiders, alongside some of the most talented people in the games industry. We believe that great games are made in creative environments, where builds are always playable, and teams can move fast and test as many ideas as possible. In close collaboration with our designers, you will create easy-to-use systems that enable us to iterate quickly and that encourage experimentation. The games we're making are built in Unreal, using C++, blueprints and a scripting language called Angelscript. This is a technical, systems-oriented role rather than a content-facing one. You will work autonomously across problems like performance, tooling, architecture and networking - the systems our gameplay and design teams build on top of. You won't be planned for gameplay tasks by production; instead you're expected, with some direction, to find and explore solutions to our everyday and long-term technical problems. Example of responsibilities Collaborate with a wide range of talents at Embark to deliver ground-breaking technical solutions to create fun gameplay for our players Identify and build tech to further increase the productivity of our daily work Assist our team in debugging and fixing complex issues Take ownership of technical systems across multiple areas of the game - often systems players never interact with directly, but that make everything else possible We would love if you have A creative and curious mind A strong background in C++ A good grasp of what good gameplay looks and feels like Fluent in English - our team comes from all over the world! An interest in computer science and programming as a craft Experience working across multiple gameplay or engine systems, rather than deep specialization in a single narrow area Additionally one or some of these would be a great bonus Experience with multiplayer Previously worked with shooter or third-person games Comfortable owning technical problems end-to-end with minimal day-to-day direction from design or production At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!

Embark Studios ABAnsök senast 27 mars

Core Gameplay Engineer - THE FINALS

Stockholm·Gameplay programmer

As a Gameplay Engineer at Embark, you will work on THE FINALS, alongside some of the most talented people in the games industry. We believe that great games are made in creative environments, where builds are always playable, and teams can move fast and test as many ideas as possible. In close collaboration with our designers, you will build easy-to-use systems that enable us to iterate quickly and that encourage experimentation. The games we're making are built in Unreal, using C++, blueprints and a scripting language called Angelscript. This role spans both content and the systems underneath it. You'll work on features players feel directly, as well as performance, tooling, architecture and networking. We care about building things once and building them well, and we keep pushing to make what's built for one part of the game useful to whoever needs it next. You'll have experienced engineers around you to learn from, and room to grow into ownership of complex problems. Examples of responsibilities Collaborate with a wide range of talents at Embark to deliver multi-platform technical solutions that create fun gameplay for our players Help the team debug and fix complex issues Build tech that increases the productivity of our daily work Take technical ownership of features and systems in the game – both the ones players interact with directly and the ones that quietly make everything else possible Work with production and design to scope and plan your work, and keep it visible as it moves Help us keep a live game healthy and fast to iterate on Requirements Strong background in C++ Proven experience in computer science fundamentals and software architecture A good grasp of what good gameplay looks and feels like A passion for game systems and a desire to contribute across the gameplay codebase Nice to haves Experience with Unreal Engine (C++, Blueprints), or another engine, in a commercial environment Experience with Angelscript (or similar scripting languages) Previously worked with first-person or competitive shooters Full-cycle game development experience, from pre-production through launch and into live ops with regular releases. Experience across related engineering domains (backend, engine, performance, or tools) At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. Be yourself at Embark and make games while doing so. Please apply with confidence. We can't wait to hear from you (in English)!

EA Digital Illusions CE ABAnsök senast 4 okt.

Senior Audio Software Engineer

Stockholm·Tech and Tools programmer, games

At EA, we believe games are powerful because they bring together multiple ways people engage: play, watch, create, and connect. And increasingly, the biggest entertainment platforms aren't just places to consume content — they're places where communities build. Creator-made content is already a proven part of EA's history — from community creation tools in Battlefield to The Gallery in The Sims 4. We believe new creative technologies and tools will expand how players engage with and contribute to our experiences, supported by thoughtful product design, safety systems, and global reach. Our focus is on enabling more players to participate in creative expression by making creation easier, safer, and more rewarding. We are looking for a Senior Audio Software Engineer to join our Research & Engineering team exploring the frontiers of audio content creation and next-generation experiences powered by AI. We are a diverse team of engineers, researchers, and designers aiming to make audio content creation faster, more controllable, and more expressive. As a Senior Audio Software Engineer, you will bring your expertise in game engines and audio middleware to brainstorm and implement next-generation audio solutions for sound effects, voice and music. You will identify where AI can solve production challenges and translate ideas into working tools. We are looking for someone grounded in game audio, curious about what's next, embracing uncertainty, and motivated to push the boundaries of audio technologies. This is a hybrid remote/in-office role: 3 days/week at our EA office in Stockholm, Sweden. You will report to our Audio research lead. Responsibilities: Explore new frontiers and push beyond the current state of audio content creation. pipelines and real-time audio systems, for next-generation experiences powered by AI. Partner with researchers, engineers, and designers. Bring new ideas, discuss, and implement solutions to some of the most complex audio content creation challenges in video games. Author and evaluate audio assets while providing applicable feedback. Develop tools and workflows that help audio creators iterate faster, making neural audio tech controllable, practical, and pipeline-aligned. Evaluate and integrate audio solutions where they complement or extend engine capabilities, bringing your expertise to identify the right tool for the problem. Build compelling demos that showcase novel applications of AI-driven audio. Qualifications: 7+ years of experience in game audio development with shipped AAA game titles, including experience with AAA game engines (e.g., Frostbite, Unity, Unreal, Godot, or proprietary) Expertise in real-time audio systems, content pipelines, and the technical constraints of audio in AAA games, including audio middleware such as Wwise or FMOD. Experience integrating external tools into game engines (e.g. middleware, third-party libraries, or ML inference). Advanced experience with C++ for real-time systems and good programming skills in Python for ML applications. Comfort working in ambiguous, exploratory problem spaces — defining direction independently while collaborating with a diverse team. A genuine interest in AI-driven audio technologies. Experience running inference or fine-tuning ML models is a plus. Artistic background or sensibility developed for high-fidelity audio. We are a diverse, goal-driven team that offers real influence and autonomy to every member. Our ideal candidate is curious, open-minded, and thrilled by exploring fresh concepts and tailoring them for game development. If you are a passionate, creative, and communicative individual who is deeply invested in innovating across new domains of gaming, we want you on our team.

ELKAB Studios ABAnsök senast 20 okt.

Game Client Developer

Stockholm·Game programmer

Do you want to be part of creating fantastic, unique and entertaining iGaming experiences in a competitive global market? We are looking for a talented Game Client Developer with a strong passion for bringing life, entertainment and excitement to our growing games portfolio. ELK is a leading developer in the iGaming industry, known for our innovative, visually stunning, and critically acclaimed game titles and IPs. We push the boundaries of gameplay and visual fidelity, setting new standards in the iGaming world. About the role: We take great pride in creating and offering our players a wide range of themes and mechanics in our games. As a Game Client Developer, you’ll take on the exciting challenge of implementing animations, sounds, effects, and particle systems in our games, while taking on the responsibility for the game’s functionality, flow, and server communication. A typical work week as a Game Client Developer can consist of: Main tasks: Implementing game clients in JavaScript and game functionalities. Ensure the games run smoothly on mobile devices and web browsers. Collaborate Across Disciplines: Work closely with other Game Client Developers, animators and game artists to collaboratively build “best in class” iGames. Communication: Collaborate with the backend developers, math designers and Product owners to bring their technical ideas into the players view. Innovation: Push the boundaries of what is possible in the realms of iGames to create exciting and memorable experiences. Who are you? We believe you are a passionate software developer with a strong focus on front-end technologies and an eye for detail. You thrive on creating visually stunning iGaming experiences, pushing the boundaries of design and performance. You have solid experience with JavaScript and Pixi.js, and a deep understanding of browser-based development. You’re comfortable using developer tools (DevTools) to debug, optimize, and refine your work for smooth, high-performance gameplay. You are both creative and innovative, constantly seeking solutions that enhance the game experience while working within technical constraints. You excel at maintaining and adapting the game’s visual style across multiple platforms, ensuring all visual assets are cohesive and compelling throughout the development process. To thrive with us, you need to be a team player with a good ability to handle feedback and work together with different disciplines. You are self-driven, and responsible and strive to develop your skill and others constantly. It is important that you are organized and solution-oriented with the ability to tackle challenges and solve problems with a strong sense of ownership and deliver on deadlines. Qualifications  🔶 Experience: Minimum of 2 years of experience of software development. 🔶 Tech Stack: At Elk we use JavaScript, WebGL and Pixi.js. Familiarity with these technologies or equivalents is beneficial. 🔶 Skills: Previous experience in programming in JavaScript. 🔶 Team work: Experience working with cross functional teams. Be open to feedback and take the initiative to independently enhance and perfect your work, while still ensuring it aligns with the product team’s vision for the game. 🔶 Passion for Gaming: A passion for video games and an understanding of what makes them visually engaging and immersive. 🔶 Language: The ideal candidate will possess excellent English language skills, both in written and verbal communication, as this is essential for daily tasks and collaboration. Proficiency in Swedish is a plus but not required. We offer An exciting opportunity to work on innovative gaming projects. With our short project cycles, you’ll have the chance to explore various technologies and contribute to creating immersive, engaging iGaming experiences. Join us to develop your skills in a vibrant, innovative environment where your passion for game development and functionality can truly shine! We are proud to be an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees, where everyone is respected, valued, and empowered to succeed. We work on-site at our awesome office, 2 minutes from T-Centralen in Stockholm. For the right candidate, the recruitment process includes: interviews (digitally and at our studio), as well as a work assignment. We will fill the position as soon as we have found the right candidate, so do not hesitate to submit your application as soon as possible!

JavaScript, programmeringsspråk
Hacksaw Studios ABAnsök senast 31 okt.

Senior Client Platform Developer

Stockholm·Gameplay programmer

About us Hacksaw Studios is a Stockholm-based game studio focused on creating innovative, high-quality gaming experiences. With a strong emphasis on performance, reliability, and precision, we bring ideas to life through deep technical expertise and close creative collaboration. We have wide distribution, and our games are played by millions of people every month by players all over the world. We are now looking for a Senior Client Platform Developer to join our growing Stockholm team. In this role, you will take a leading technical responsibility for our client-facing platforms and tools, helping shape architecture, drive best practices, and ensure a high-quality experience for players and internal teams. The Role Your key responsibilities include: Technical Ownership & Architecture Own and evolve core client-side platform components, including in-game UI systems and client-communication layers. Contribute to architectural decisions around scalability, maintainability, and long-term platform strategy. Identify technical debt and proactively drive improvements and refactors. Platform Integration & Cross-Team Collaboration Lead and design client-side integrations between our games, external platforms, and third-party studios using our OpenRGS platform. Act as a technical partner to backend teams, ensuring coherent end-to-end platform architecture. Provide guidance and best practices for external studios integrating with our platform. Tooling, Automation & Developer Experience Design, build, and maintain internal tooling (e.g. mock clients, launchers, automation scripts, CI helpers) to improve developer productivity and reliability. Advocate for better workflows and testing strategies. Technical Leadership & Support Serve as a go-to expert for complex platform-related issues, supporting developers, QA, and tech support. Drive root-cause analysis of production issues and help define preventative measures. Mentor less-experienced developers through code reviews, technical discussions, and knowledge sharing. UX & Quality Focus Ensure high-quality user experiences by balancing technical constraints with UX and visual polish. Collaborate with designers and product stakeholders to ensure robust and user-friendly client solutions. What We’re Looking For: Senior-Level Experience Several years of professional experience developing complex web or client-side applications in production environments. Proven ability to take ownership of systems and make sound technical decisions with long-term impact. Strong Technical Foundation Deep proficiency in JavaScript/TypeScript or similar languages. Solid understanding of modern web technologies, including browser APIs, cross-origin communication (postMessage, CORS), WebSockets, and real-time client-server communication. Problem Solving & Debugging Advanced debugging skills using browser DevTools, network inspection, and API tools (Postman or equivalent). Ability to reason about complex distributed systems and client-server interactions. Communication & Collaboration Comfortable explaining technical concepts and trade-offs to both technical and non-technical stakeholders. Experience working cross-functionally and influencing decisions beyond your immediate team. Ownership Mindset Proactive, service-minded, and comfortable driving initiatives independently. Willing to challenge existing solutions and suggest improvements when appropriate. Nice to Have: Experience with Haxe. Experience with UX and UI design. Experience with Git, TypeScript, React, Linux, Bash, npm, Bun, Docker, Cucumber, GitLab CI, and AWS. Experience working with web-facing C# systems. Previous experience in platform teams, SDK development, or supporting external developers. What We Offer A modern office in central Stockholm. Work with experienced, passionate colleagues in the gaming industry. The opportunity to create games with a global audience. Real influence, ownership, and personal growth opportunities. Wellbeing perks including wellness allowance and regular in-office massage. Practical Details This is an on-site position in Stockholm. Unfortunately, we cannot assist with relocation or visa sponsorship. Ready to Join the Game Makers? Apply now! We review applications on a rolling basis.

Hacksaw Studios ABAnsök senast 31 okt.

Game Client Framework Developer

Stockholm·Gameplay programmer

About us Hacksaw Studios is a Stockholm-based game studio focused on creating innovative, high-quality gaming experiences. With a focus on performance and precision, we bring ideas to life through technical expertise and creative collaboration. We have wide distribution, and our games are played by millions of people every month by players all over the world. We’re now expanding our tech team and looking for skilled Framework Developers who want to help us build and refine the foundation that powers our games. The Role As a Framework Developer at Hacksaw Studios, you’ll work together with our game development teams to deliver the features and tools they rely on. The work includes both building new functionality and maintaining, refining and optimising existing code. You'll think holistically about each feature you implement, how it impacts long term developer productivity, usability and performance across memory, GPU and CPU. The framework team is also responsible for areas such as CI pipelines, end-to-end tests and build scripts (including asset optimization and more). Depending on your interests and skillset there is a wide range of technologies you can dive into. We keep meetings to a minimum and there is a lot of freedom and responsibility in prioritising tasks and defining scopes, perfect for someone who communicates well, enjoys finding the right solution and likes having focused time to get things done. Your key responsibilities include: Develop and maintain features, tools, and systems used by our game teams. Improve performance, usability, and reliability across our framework. Considering long-term implications of implmentations, including developer experience, usability and performance. Collaborate with developers and designers to identify and solve technical challenges. Participate in reviews and provide feedback on code and implementation. What We’re Looking For: Experience with one or more programming languages suited for game development, such as C#, C++, TypeScript or Haxe. Experience with different game development frameworks with some understanding of their structure and how to handle rendering. Ideally with games targeting web. A proactive mindset with strong communication skills and a sense of ownership. Nice-to-have: Experience developing modules used by other developers. Interest in performance optimization. Our tech stack includes git, TypeScript, Linux, bash, Bun, Docker, Cucumber, GitLab and AWS. Familiarity with any of those tools are beneficial but not required. A personal interest in games and an understanding of the gaming industry. What We Offer A modern office in central Stockholm. Work with experienced, passionate colleagues in the gaming industry. The opportunity to create games with a global audience. Real influence, ownership, and personal growth opportunities. Wellbeing perks including wellness allowance and regular in-office massage. Practical Details Unfortunately, we cannot assist with relocation or visa sponsorship. Ready to Join the Game Makers? Apply now! We review applications on a rolling basis.

Hacksaw Studios ABAnsök senast 31 okt.

Game Developer (backend)

Stockholm·Gameplay programmer

About us Hacksaw Studios is a Stockholm-based game studio focused on creating innovative, high-quality gaming experiences. With a focus on performance and precision, we bring ideas to life through technical expertise and creative collaboration. We have wide distribution, and our games are played by millions of people every month by players all over the world. We are currently seeking to expand our development team with additional developers and are looking for both junior and senior candidates. You will be part of our game development team and work in a tight-knit team involving both back-end developers and designers. The Role As a Game Developer at Hacksaw Studios, you’ll play a key role in transforming game concepts into high-performing experiences. Your task will be to bring our game ideas to life in co-operation with the designers and product owners. Your key responsibilities include: Working with the development and design team to implement the backend gameplay mechanics behind our various games Working with the front-end development team to ensure the backend communications protocols make their work as simple as possible Working with the game design team to implement their game ideas Implementing the mathematical model underlying the games Performing statistical modeling and testing to ensure the games behave as intended (We'll teach you this part) Learning about the online gaming industry and staying up to date on current trends and what is popular with players Participating in code reviews and merge requests Co-operating with colleagues with similar roles, both in-house and with our partners What We’re Looking For: You value clean code, smart solutions, and the impact your work has behind the scenes. You bring: A solid backend development background. Experience with a programming language suited for game development, such as C#, Java or C++ (We use C#). A high interest in or education in mathematics or statistics. Nice-to-have: Experience with unit testing. University degree in a related field. A personal interest in gaming. What We Offer A modern office in central Stockholm. Work with experienced, passionate colleagues in the gaming industry. The opportunity to create games with a global audience. Real influence, ownership, and personal growth opportunities. Wellbeing perks including wellness allowance and regular in-office massage. Practical Details This is an on-site position in Stockholm. Unfortunately, we cannot assist with relocation or visa sponsorship. Ready to Join the Game Makers? Apply now! We review applications on a rolling basis.

Hacksaw Studios ABAnsök senast 31 okt.

Game Developer (Frontend)

Stockholm·Gameplay programmer

About us Hacksaw Studios is a Stockholm-based game studio focused on creating innovative, high-quality gaming experiences. With a focus on performance and precision, we bring ideas to life through technical expertise and creative collaboration. We have wide distribution, and our games are played by millions of people every month by players all over the world. We are currently seeking to expand our development team with 2-3 additional developers and are looking for both junior and senior candidates. You will be part of our game development team and work in a tight-knit team involving both front-end developers and designers. Your task will be to bring our game ideas to life in cooperation with the designers and product owners. The Role As a Game Developer at Hacksaw Studios, you will play a key role in bringing our game concepts to life on screen. Gameplay design is a key part of your role, as you help shape how each game feels and plays. Your task will be to bring our game ideas to life in cooperation with designers and product owners. We offer a nice office in central Stockholm, an opportunity to work with other experienced game developers, as well as a co-ownership program for suitable candidates. Your key responsibilities include: Work with the development and design team to create new games and update old games, as required. Maintain and implement new features into our game development framework. Participate in code reviews and merge requests. Collaborate with colleagues who have similar roles, both in-house and with our partners. What We’re Looking For: Experience with a programming language suited for game development, such as C#, Haxe, C++, Javascript, TypeScript, or similar. Experience with game development, or a solid development background, and a strong desire to learn. An eye for detail and an interest in performance and player experience. A strong sense of responsibility and the ability to take initiative in your work. Nice-to-have: Experience with some form of game development library, such as Unity, Unreal Engine, Pixi, or similar. Shader programming experience. 3d programming experience, such as OpenGL. A working knowledge of how a browser communicates with a back-end server. Experience in debugging. Social gaming experience. A personal interest in games and an understanding of the industry, or a desire to learn. Practical Details This is an on-site position in Stockholm. Unfortunately, we cannot assist with relocation or visa sponsorship. Ready to Join the Game Makers? Apply now! We review applications on a rolling basis.

Snowprint Studios ABAnsök senast 6 feb.

Backend Developer

Stockholm·Game programmer

Do you thrive in collaborative teams and want your work to shape what players experience every day? As a Backend Developer at Snowprint, you’ll build the backend systems, infrastructure, and tools that power our games. You’ll work closely with your fellow developers, designers, and other disciplines to create stable, scalable solutions, always with the player experience in mind. At Snowprint Studios, we believe that kindness, collaboration, curiosity, and self-leadership are what make great games possible. We work in small, cross-disciplinary teams where people are trusted to take ownership, share ideas openly, and continuously improve how we build games together. What you’ll be doing You'll bring new game features to life while also supporting the systems, tooling, and infrastructure behind them. The role combines feature development with live operations, giving you the opportunity to work on both player-facing functionality and the technical foundations that keep the game running. You'll take ownership of the technical areas you work on, from planning and implementation to testing and live operations. A normal week might include feature development, playtests, troubleshooting production issues, discussing technical approaches with the team, and improving systems to support future needs as the game evolves. You’ll collaborate closely with your colleagues to shape technical solutions that work well for both the game and the people building it. Is this you? You’re an experienced backend developer who is fluent in Kotlin and/or Java. You’ve worked with live backend services before (ideally gaming), and you’re comfortable operating cloud infrastructure (We use AWS). You know how to troubleshoot complex issues in production environments and enjoy the mix of bug-fixing, fine-tuning, and forward-planning that comes with live operations. You communicate clearly, ask questions, and enjoy working through problems with your colleagues. You’re self-directed but collaborative, happy to own your part of a feature while staying connected to the bigger picture. You care about the player experience, and you bring that mindset into technical discussions. Where you’ll work Our Stockholm studio is located in Södermalm, and we work in a hybrid setup. We work from the office on Tuesdays and Fridays to support collaboration and social interaction, while other days offer flexibility depending on where you work best. We provide the setup and tools you need to work comfortably both at home and in the studio. About Snowprint Studios Snowprint Studios believes great games are created by teams of talented, kind and creative individuals in a friendly, supportive and inspiring environment - while maintaining a sustainable life-work balance. For more information on Snowprint Studios go to snowprintstudios.com and follow us on Facebook. At Snowprint Studios, we embrace diversity both in the worlds we create and in our workplace. Join us in shaping the future of gaming! Pocket Gamer Awards Winner ‘Mobile game of the year’ and ‘Best strategy game’ 2022 Pocket Gamer Awards Winner 'Best game we are still playing’ 2024 & 2026 Pocket Gamer Awards Finalist, ‘Best developer’ 2025 Pocket Gamer Awards Winner, ‘Best updated game’ & ‘Best community’ 2026 Good to know We are an international company with many nationalities represented. Our company language is English, so your application should therefore be in English.

Innosights Consulting Service ABAnsök senast 30 nov.

Frontend Fullstack Developer

SOLNA·Tech and Tools programmer, games

Description of the assignment: We are looking for a senior full-stack developer for a Scale-up customer in Lund! The goal is to get started as quickly as possible and for the consultant to be on site in Lund during the assignment. Competency requirements: Solid experience with Python and/or Node.js in a production environment Has designed and deployed cloud architecture Containerization with Docker Ability to work across the entire stack, from database layer to API Actively uses AI tools in their everyday life (Cursor, Claude, Copilot or similar) Other: Experience with speech-to-text models such as Whisper or similar S2T pipeline Previous work with LLM APIs or AI integrations in production environment CI/CD and DevOps workflows Kubernetes or other container orchestration

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